scenario_simulator_v2 C++ API
|
This is the complete list of members for traffic_simulator::entity::EgoEntity, including all inherited members.
activateOutOfRangeJob(const double min_velocity, const double max_velocity, const double min_acceleration, const double max_acceleration, const double min_jerk, const double max_jerk) -> void | traffic_simulator::entity::EntityBase | virtual |
appendDebugMarker(visualization_msgs::msg::MarkerArray &marker_array) override | traffic_simulator::entity::VehicleEntity | virtual |
asFieldOperatorApplication() const -> concealer::FieldOperatorApplication &override | traffic_simulator::entity::EgoEntity | virtual |
cancelRequest() override | traffic_simulator::entity::VehicleEntity | virtual |
EgoEntity()=delete | traffic_simulator::entity::EgoEntity | explicit |
EgoEntity(const std::string &name, const CanonicalizedEntityStatus &, const std::shared_ptr< hdmap_utils::HdMapUtils > &, const traffic_simulator_msgs::msg::VehicleParameters &, const Configuration &, const rclcpp::node_interfaces::NodeParametersInterface::SharedPtr &) | traffic_simulator::entity::EgoEntity | explicit |
EgoEntity(EgoEntity &&)=delete | traffic_simulator::entity::EgoEntity | explicit |
EgoEntity(const EgoEntity &)=delete | traffic_simulator::entity::EgoEntity | explicit |
EntityBase(const std::string &name, const CanonicalizedEntityStatus &entity_status, const std::shared_ptr< hdmap_utils::HdMapUtils > &hdmap_utils_ptr) | traffic_simulator::entity::EntityBase | explicit |
get2DPolygon() const -> std::vector< geometry_msgs::msg::Point > | traffic_simulator::entity::EntityBase | |
getBehaviorParameter() const -> traffic_simulator_msgs::msg::BehaviorParameter override | traffic_simulator::entity::EgoEntity | virtual |
getBoundingBox() const noexcept -> const traffic_simulator_msgs::msg::BoundingBox & | traffic_simulator::entity::EntityBase | inline |
getCanonicalizedLaneletPose() const -> std::optional< CanonicalizedLaneletPose > | traffic_simulator::entity::EntityBase | |
getCanonicalizedLaneletPose(const double matching_distance) const -> std::optional< CanonicalizedLaneletPose > | traffic_simulator::entity::EntityBase | |
getCanonicalizedStatus() const noexcept -> const CanonicalizedEntityStatus & | traffic_simulator::entity::EntityBase | inline |
getCanonicalizedStatusBeforeUpdate() const noexcept -> const CanonicalizedEntityStatus & | traffic_simulator::entity::EntityBase | inline |
getCurrentAccel() const noexcept -> const geometry_msgs::msg::Accel & | traffic_simulator::entity::EntityBase | inline |
getCurrentAction() const -> std::string override | traffic_simulator::entity::EgoEntity | virtual |
getCurrentPose() const -> const geometry_msgs::msg::Pose & | traffic_simulator::entity::EgoEntity | |
getCurrentTwist() const noexcept -> const geometry_msgs::msg::Twist & | traffic_simulator::entity::EntityBase | inline |
getDefaultDynamicConstraints() const -> const traffic_simulator_msgs::msg::DynamicConstraints &override | traffic_simulator::entity::EgoEntity | virtual |
getDefaultMatchingDistanceForLaneletPoseCalculation() const -> double override | traffic_simulator::entity::VehicleEntity | virtual |
getDynamicConstraints() const noexcept -> traffic_simulator_msgs::msg::DynamicConstraints | traffic_simulator::entity::EntityBase | inline |
getEntityStatus(const double, const double) const -> const CanonicalizedEntityStatus | traffic_simulator::entity::EgoEntity | |
getEntitySubtype() const noexcept -> const traffic_simulator_msgs::msg::EntitySubtype & | traffic_simulator::entity::EntityBase | inline |
getEntityType() const noexcept -> const traffic_simulator_msgs::msg::EntityType & | traffic_simulator::entity::EntityBase | inline |
getEntityTypename() const -> const std::string &override | traffic_simulator::entity::EgoEntity | virtual |
getGoalPoses() -> std::vector< CanonicalizedLaneletPose > override | traffic_simulator::entity::VehicleEntity | virtual |
getLinearJerk() const noexcept -> double | traffic_simulator::entity::EntityBase | inline |
getMapPose() const noexcept -> const geometry_msgs::msg::Pose & | traffic_simulator::entity::EntityBase | inline |
getMaxAcceleration() const -> double override | traffic_simulator::entity::VehicleEntity | virtual |
getMaxDeceleration() const -> double override | traffic_simulator::entity::VehicleEntity | virtual |
getObstacle() -> std::optional< traffic_simulator_msgs::msg::Obstacle > override | traffic_simulator::entity::EgoEntity | virtual |
getRouteLanelets(double horizon=100) -> lanelet::Ids override | traffic_simulator::entity::EgoEntity | virtual |
getStandStillDuration() const noexcept -> double | traffic_simulator::entity::EntityBase | inline |
getTraveledDistance() const noexcept -> double | traffic_simulator::entity::EntityBase | inline |
getWaypoints() -> const traffic_simulator_msgs::msg::WaypointsArray override | traffic_simulator::entity::EgoEntity | virtual |
hdmap_utils_ptr_ | traffic_simulator::entity::EntityBase | protected |
isControlledBySimulator() const -> bool override | traffic_simulator::entity::EgoEntity | virtual |
job_list_ | traffic_simulator::entity::EntityBase | protected |
laneMatchingSucceed() const -> bool | traffic_simulator::entity::EntityBase | inline |
name | traffic_simulator::entity::EntityBase | |
onPostUpdate(const double current_time, const double step_time) -> void | traffic_simulator::entity::EntityBase | virtual |
onUpdate(double current_time, double step_time) override | traffic_simulator::entity::EgoEntity | virtual |
operator=(EgoEntity &&) -> EgoEntity &=delete | traffic_simulator::entity::EgoEntity | |
operator=(const EgoEntity &) -> EgoEntity &=delete | traffic_simulator::entity::EgoEntity | |
other_status_ | traffic_simulator::entity::EntityBase | protected |
prev_job_duration_ | traffic_simulator::entity::EntityBase | protected |
reachPosition(const geometry_msgs::msg::Pose &target_pose, const double tolerance) const | traffic_simulator::entity::EntityBase | |
reachPosition(const CanonicalizedLaneletPose &lanelet_pose, const double tolerance) const | traffic_simulator::entity::EntityBase | |
reachPosition(const std::string &target_name, const double tolerance) const | traffic_simulator::entity::EntityBase | |
requestAcquirePosition(const CanonicalizedLaneletPose &) override | traffic_simulator::entity::EgoEntity | virtual |
requestAcquirePosition(const geometry_msgs::msg::Pose &map_pose) override | traffic_simulator::entity::EgoEntity | virtual |
requestAssignRoute(const std::vector< CanonicalizedLaneletPose > &) override | traffic_simulator::entity::EgoEntity | virtual |
requestAssignRoute(const std::vector< geometry_msgs::msg::Pose > &) override | traffic_simulator::entity::EgoEntity | virtual |
requestClearRoute() override | traffic_simulator::entity::EgoEntity | virtual |
requestFollowTrajectory(const std::shared_ptr< traffic_simulator_msgs::msg::PolylineTrajectory > &) -> void override | traffic_simulator::entity::EgoEntity | virtual |
requestLaneChange(const lanelet::Id) override | traffic_simulator::entity::EgoEntity | virtual |
requestLaneChange(const traffic_simulator::lane_change::Parameter &) -> void override | traffic_simulator::entity::EgoEntity | virtual |
traffic_simulator::entity::EntityBase::requestLaneChange(const lane_change::AbsoluteTarget &target, const lane_change::TrajectoryShape trajectory_shape, const lane_change::Constraint &constraint) | traffic_simulator::entity::EntityBase | |
traffic_simulator::entity::EntityBase::requestLaneChange(const lane_change::RelativeTarget &target, const lane_change::TrajectoryShape trajectory_shape, const lane_change::Constraint &constraint) | traffic_simulator::entity::EntityBase | |
requestSpeedChange(const double, const speed_change::Transition, const speed_change::Constraint, const bool continuous) -> void override | traffic_simulator::entity::EgoEntity | virtual |
requestSpeedChange(const speed_change::RelativeTargetSpeed &, const speed_change::Transition, const speed_change::Constraint, const bool continuous) -> void override | traffic_simulator::entity::EgoEntity | virtual |
requestSpeedChange(double, bool continuous) override | traffic_simulator::entity::EgoEntity | virtual |
requestSpeedChange(const speed_change::RelativeTargetSpeed &target_speed, bool continuous) override | traffic_simulator::entity::EgoEntity | virtual |
requestSynchronize(const std::string &target_name, const CanonicalizedLaneletPose &target_sync_pose, const CanonicalizedLaneletPose &entity_target, const double target_speed, const double tolerance) -> bool | traffic_simulator::entity::EntityBase | |
requestWalkStraight() | traffic_simulator::entity::EntityBase | virtual |
resetDynamicConstraints() | traffic_simulator::entity::EntityBase | |
setAcceleration(const geometry_msgs::msg::Accel &accel) -> void | traffic_simulator::entity::EntityBase | |
setAccelerationLimit(double acceleration) override | traffic_simulator::entity::VehicleEntity | virtual |
setAccelerationRateLimit(double acceleration_rate) override | traffic_simulator::entity::VehicleEntity | virtual |
setAction(const std::string &action) -> void | traffic_simulator::entity::EntityBase | |
setBehaviorParameter(const traffic_simulator_msgs::msg::BehaviorParameter &) -> void override | traffic_simulator::entity::EgoEntity | virtual |
setCanonicalizedStatus(const CanonicalizedEntityStatus &status) -> void | traffic_simulator::entity::EntityBase | |
setControlledBySimulator(bool state) -> void override | traffic_simulator::entity::EgoEntity | inlinevirtual |
setDecelerationLimit(double deceleration) override | traffic_simulator::entity::VehicleEntity | virtual |
setDecelerationRateLimit(double deceleration_rate) override | traffic_simulator::entity::VehicleEntity | virtual |
setDynamicConstraints(const traffic_simulator_msgs::msg::DynamicConstraints &constraints) | traffic_simulator::entity::EntityBase | |
setLinearAcceleration(const double linear_acceleration) -> void | traffic_simulator::entity::EntityBase | virtual |
setLinearJerk(const double liner_jerk) -> void | traffic_simulator::entity::EntityBase | |
setLinearVelocity(const double linear_velocity) -> void | traffic_simulator::entity::EntityBase | virtual |
setMapPose(const geometry_msgs::msg::Pose &map_pose) -> void override | traffic_simulator::entity::EgoEntity | virtual |
setOtherStatus(const std::unordered_map< std::string, CanonicalizedEntityStatus > &status) | traffic_simulator::entity::EntityBase | |
setStatus(Ts &&... xs) | traffic_simulator::entity::EgoEntity | inline |
traffic_simulator::entity::VehicleEntity::setStatus(const EntityStatus &status, const lanelet::Ids &lanelet_ids) -> void | traffic_simulator::entity::EntityBase | virtual |
traffic_simulator::entity::VehicleEntity::setStatus(const EntityStatus &status) -> void | traffic_simulator::entity::EntityBase | virtual |
setTrafficLights(const std::shared_ptr< traffic_simulator::TrafficLightsBase > &) override | traffic_simulator::entity::VehicleEntity | virtual |
setTwist(const geometry_msgs::msg::Twist &twist) -> void | traffic_simulator::entity::EntityBase | |
setVelocityLimit(double) -> void override | traffic_simulator::entity::EgoEntity | virtual |
speed_planner_ | traffic_simulator::entity::EntityBase | protected |
stand_still_duration_ | traffic_simulator::entity::EntityBase | protected |
status_ | traffic_simulator::entity::EntityBase | protected |
status_before_update_ | traffic_simulator::entity::EntityBase | protected |
step_time_ | traffic_simulator::entity::EntityBase | protected |
stopAtCurrentPosition() | traffic_simulator::entity::EntityBase | |
traffic_lights_ | traffic_simulator::entity::EntityBase | protected |
traveled_distance_ | traffic_simulator::entity::EntityBase | protected |
updateEntityStatusTimestamp(const double current_time) | traffic_simulator::entity::EntityBase | |
updateFieldOperatorApplication() const -> void | traffic_simulator::entity::EgoEntity | |
vehicle_parameters | traffic_simulator::entity::VehicleEntity | |
VehicleEntity(const std::string &name, const CanonicalizedEntityStatus &, const std::shared_ptr< hdmap_utils::HdMapUtils > &, const traffic_simulator_msgs::msg::VehicleParameters &, const std::string &plugin_name=BuiltinBehavior::defaultBehavior()) | traffic_simulator::entity::VehicleEntity | explicit |
verbose | traffic_simulator::entity::EntityBase | |
~EgoEntity() override=default | traffic_simulator::entity::EgoEntity | |
~EntityBase()=default | traffic_simulator::entity::EntityBase | virtual |
~VehicleEntity() override=default | traffic_simulator::entity::VehicleEntity |