#include <traffic_lights.hpp>
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| | DetectedTrafficLights (const std::shared_ptr< hdmap_utils::HdMapUtils > &hdmap_utils) |
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| auto | setState (const lanelet::Id lanelet_id, const std::string &state) -> void |
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| auto | addState (const lanelet::Id lanelet_id, const std::string &state) -> void |
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| auto | clearState (const lanelet::Id lanelet_id) -> bool |
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| auto | empty () const -> bool |
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| auto | apply (simulation_api_schema::UpdateTrafficLightsRequest &request) const -> void |
| |
◆ DetectedTrafficLights()
| traffic_simulator::DetectedTrafficLights::DetectedTrafficLights |
( |
const std::shared_ptr< hdmap_utils::HdMapUtils > & |
hdmap_utils | ) |
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inlineexplicit |
◆ addState()
| auto traffic_simulator::DetectedTrafficLights::addState |
( |
const lanelet::Id |
lanelet_id, |
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const std::string & |
state |
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) |
| -> void
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inline |
◆ apply()
| auto traffic_simulator::DetectedTrafficLights::apply |
( |
simulation_api_schema::UpdateTrafficLightsRequest & |
request | ) |
const -> void
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inline |
◆ clearState()
| auto traffic_simulator::DetectedTrafficLights::clearState |
( |
const lanelet::Id |
lanelet_id | ) |
-> bool
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inline |
◆ empty()
| auto traffic_simulator::DetectedTrafficLights::empty |
( |
| ) |
const -> bool |
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inline |
◆ setState()
| auto traffic_simulator::DetectedTrafficLights::setState |
( |
const lanelet::Id |
lanelet_id, |
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const std::string & |
state |
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) |
| -> void
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inline |
The documentation for this class was generated from the following file: