scenario_simulator_v2 C++ API
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This is the complete list of members for openscenario_interpreter::SimulatorCore::ConditionEvaluation, including all inherited members.
canonicalize(const traffic_simulator::LaneletPose &non_canonicalized) -> NativeLanePosition | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
convert(const NativeWorldPosition &pose) -> NativeLanePosition | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
convert(const NativeLanePosition &native_lane_position) -> NativeWorldPosition | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
evaluateAcceleration(Ts &&... xs) | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateBoundingBoxEuclideanDistance(const std::string &from_entity_name, const std::string &to_entity_name) | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateCollisionCondition(Ts &&... xs) -> bool | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateLateralRelativeLanes(const std::string &from_entity_name, const std::string &to_entity_name, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) -> int | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
evaluateRelativeSpeed(const Entity &from, const Entity &to) -> Eigen::Vector3d | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateSimulationTime(Ts &&... xs) -> double | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateSpeed(Ts &&... xs) | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateStandStill(Ts &&... xs) | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
evaluateTimeHeadway(Ts &&... xs) | openscenario_interpreter::SimulatorCore::ConditionEvaluation | inlineprotectedstatic |
makeNativeBoundingBoxRelativeLanePosition(const std::string &from_entity_name, const std::string &to_entity_name, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeBoundingBoxRelativeLanePosition(const std::string &from_entity_name, const NativeLanePosition &to_lanelet_pose, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeBoundingBoxRelativeLanePosition(const NativeLanePosition &from_lanelet_pose, const traffic_simulator_msgs::msg::BoundingBox &from_bounding_box, const NativeLanePosition &to_lanelet_pose, const traffic_simulator_msgs::msg::BoundingBox &to_bounding_box, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) -> traffic_simulator::LaneletPose | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeBoundingBoxRelativeWorldPosition(const std::string &from_entity_name, const std::string &to_entity_name) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeBoundingBoxRelativeWorldPosition(const std::string &from_entity_name, const NativeWorldPosition &to_map_pose) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeRelativeLanePosition(const std::string &from_entity_name, const std::string &to_entity_name, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) -> traffic_simulator::LaneletPose | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeRelativeLanePosition(const std::string &from_entity_name, const NativeLanePosition &to_lanelet_pose, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) -> traffic_simulator::LaneletPose | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeRelativeLanePosition(const NativeLanePosition &from_lanelet_pose, const NativeLanePosition &to_lanelet_pose, const RoutingAlgorithm::value_type routing_algorithm=RoutingAlgorithm::undefined) -> traffic_simulator::LaneletPose | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeRelativeWorldPosition(const std::string &from_entity_name, const std::string &to_entity_name) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeRelativeWorldPosition(const std::string &from_entity_name, const NativeWorldPosition &to_map_pose) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |
makeNativeRelativeWorldPosition(const NativeWorldPosition &from_map_pose, const std::string &to_entity_name) | openscenario_interpreter::SimulatorCore::CoordinateSystemConversion | inlineprotectedstatic |