scenario_simulator_v2 C++ API
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#include <behaviortree_cpp_v3/action_node.h>
#include <algorithm>
#include <geometry/spline/catmull_rom_spline.hpp>
#include <memory>
#include <optional>
#include <string>
#include <traffic_simulator/behavior/behavior_plugin_base.hpp>
#include <traffic_simulator/data_type/behavior.hpp>
#include <traffic_simulator/data_type/entity_status.hpp>
#include <traffic_simulator/entity/entity_base.hpp>
#include <traffic_simulator/hdmap_utils/hdmap_utils.hpp>
#include <traffic_simulator/helper/stop_watch.hpp>
#include <traffic_simulator/traffic_lights/traffic_lights.hpp>
#include <traffic_simulator/utils/pose.hpp>
#include <traffic_simulator_msgs/msg/obstacle.hpp>
#include <traffic_simulator_msgs/msg/waypoints_array.hpp>
#include <unordered_map>
#include <vector>
Go to the source code of this file.
Classes | |
class | entity_behavior::ActionNode |
Namespaces | |
entity_behavior | |
Functions | |
BT::PortsList | entity_behavior::operator+ (const BT::PortsList &ports_0, const BT::PortsList &ports_1) |