common
view_points
view_points(
points: NDArrayF64,
intrinsic: NDArrayF64,
distortion: NDArrayF64 | None = None,
*,
normalize: bool = True,
) -> NDArrayF64
Project 3d points on a 2d plane. It can be used to implement both perspective and orthographic projections.
It first applies the dot product between the points and the view.
Parameters:
-
points
NDArrayF64
) –Matrix of points, which is the shape of (3, n) and (x, y, z) is along each column.
-
intrinsic
NDArrayF64
) –nxn camera intrinsic matrix (n <= 4).
-
distortion
NDArrayF64 | None
, default:None
) –Camera distortion coefficients, which is the shape of (n,) (n >= 5).
-
normalize
bool
, default:True
) –Whether to normalize the remaining coordinate (along the 3rd axis).
Returns:
-
NDArrayF64
–Projected points in the shape of (3, n). If
normalize=False
, the 3rd coordinate is the height.
is_box_in_image
is_box_in_image(
box: Box3D,
intrinsic: NDArrayF64,
img_size: tuple[int, int],
visibility: VisibilityLevel = VisibilityLevel.NONE,
) -> bool
Check if a box is visible inside of an image without considering its occlusions.
Parameters:
-
box
Box3D
) –The box to be checked.
-
intrinsic
NDArrayF64
) –3x3 camera intrinsic matrix.
-
img_size
tuple[int, int]
) –Image size in the order of (width, height).
-
visibility
VisibilityLevel
, default:NONE
) –Enum member of VisibilityLevel.
Returns:
-
bool
–Return True if visibility condition is satisfied.