OpenSCENARIO Support#
The ROS 2 package openscenario_interpreter provides scenario-based simulation on ASAM OpenSCENARIO 1.2.
This section describes the differences between our OpenSCENARIO Interpreter and the OpenSCENARIO standard set by ASAM, and the OpenSCENARIO implementation by other companies and organizations.
If you want to know about OpenSCENARIO, refer to the link below.
Dialects and Extensions#
Substitution Syntax#
The interpreter supports some substitution syntax of the ROS 2 Launch system (a.k.a. string-interpolation). The substitution syntax works with any attribute string in OpenSCENARIO XML.
Substitution syntaxes can be nested and the substitution is performed from the innermost to the outermost in order.
[!IMPORTANT] This substitution is performed only once during the reading of the attribute, so changes in parameters that occur during the simulation, such as those from
ParameterModifyAction, do not affect the substitution.
Available Syntax#
$(find-pkg-prefix <package-name>)#
Substituted with the install prefix path of the given package. Forward and backwards slashes will be resolved to the local filesystem convention. Substitution will fail if the specified name is not ROS 2 package.
$(var <parameter-name>)#
Substituted with an external representation of the value of the specified OpenSCENARIO parameter. The parameters you specify must be declared by ParameterDeclarations before $ (var ...) is written.
$(dirname)#
Substituted with the path to the directory where the running scenario script is located.
Example#
ParameterDeclarations:
ParameterDeclaration:
- name: map_name
parameterType: string
value: kashiwanoha
RoadNetwork:
LogicFile:
filepath: $(find-pkg-share $(var map_name)_map)/map/lanelet2_map.osm
Scoping#
The OpenSCENARIO XML standard does not define what to do if the name cannot be resolved. In the interpreter, the names of the Element and Parameter are lexically scoped.
- If you refer to an identifier that does not exist, the simulation will stop with an error.
- If multiple identifiers with the same name are defined, the identifier reference is chosen that is closest to the lexical position where the reference occurred.
- Defining a
StoryboardElementwith the same name at the same level is treated as a syntax error (In normal lexical scoping, this should be handled by shadowing, but in scenario languages it is likely a copy-and-paste mistake).
Command#
OpenSCENARIO XML standard states that CustomCommandAction can be used to either issue a command to the simulation environment or start an external script.
For OpenSCENARIO interpreters implemented in scripting languages such as Python, this action is often implemented as a call to an external script file written in the same language as the host language. However, scenario_simulator_v2 is implemented in C++ and we cannot simply implement such a feature. Therefore, scenario_simulator_v2 treats the string given in CustomCommandAction.type as a command and executes it on a subprocess, as sh does.
[!NOTE] To make scenarios portable, the usage of
CustomCommandActionshould be avoided.
Built-in Commands#
FaultInjectionAction(<EVENT-NAME>, ...)#
Same as FaultInjectionAction@v1.
FaultInjectionAction@v1(<EVENT-NAME>, ...)#
Forward any number of event names to Autoware as ERROR level event. Events are forwarded by publishing to the tier4_simulation_msgs::msg::SimulationEvents type topic /simulation/events. In order to perform fault injection using this CustomCommandAction, Autoware must have a node that receives the above message types. Note that scenario_simulator_v2 has no knowledge of the contents of the event name. In other words, what happens to Autoware by this CustomCommandAction depends on Autoware implementation.
FaultInjectionAction@v2(<ERROR-LEVEL>, <EVENT-NAME>)#
Forwards a single event to Autoware with the specified error level. Same as FaultInjectionAction@v1 except that instead of specifying an error level, only one event can be specified at a time. Available error levels are OK, WARN, ERROR and STALE.
PseudoTrafficSignalDetectorConfidenceSetAction@v1(<LANELET-ID>, <CONFIDENCE>)#
Set a confidence value for traffic light topic. This action sets the confidence value to all traffic light bulbs of specified traffic light. If you specify the traffic light by a regulatory element ID, this action sets the confidence value to all traffic lights the regulatory element refers to.
RequestToCooperateCommandAction@v1(<MODULE-NAME>, <COMMAND>)#
Send an ACTIVATE / DEACTIVATE command to the module publishing a valid request to cooperate. If the send fails, throw an exception to fail the scenario.
V2ITrafficSignalStateAction(<LANELET-ID>, <STATE>, <PUBLISH-RATE(optional)>)#
TrafficSignalStateAction for V2I traffic signal. You can optionally specify the publish rate of the traffic signal topic, but otherwise the functionality is the same as TrafficSignalStateAction.
WalkStraightAction(<ENTITY-REF>, ...)#
Make pedestrian entities walk straight without a target.
exitFailure#
This command immediately terminates the simulation as a failure without transitioning the state of the StoryboardElement. See Termination for more details.
exitSuccess#
This command immediately terminates the simulation as a success without transitioning the state of the StoryboardElement. See Termination for more details.
: (do nothing)#
Actually : is not a built-in command but executed as a shell command, it is worth mentioning here as it achieves 'doing nothing'. : is known as the null command in shell scripts, and can be used as a command that does nothing in the simulator as well.
UserDefinedAction:
CustomCommandAction:
type: ':'
Example#
In YAML format, echo command can be written as follows:
UserDefinedAction:
CustomCommandAction:
type: 'echo Hello, world!'
In XML format, the string given to attribute type of CustomCommandAction and the string given to its content are concatenated with whitespace and passed to the subprocess so following two examples have the same effect.
<UserDefinedAction>
<CustomCommandAction type="echo">Hello, world"</CustomCommandAction>
</UserDefinedAction>
<UserDefinedAction>
<CustomCommandAction type="echo Hello, world!" />
</UserDefinedAction>
The effect of calling a command with CustomCommandAction is outside the control of the interpreter.
Therefore, if you call a command that has a destructive effect on the system, there is no guarantee that the scenario execution can continue normally.
Condition#
UserDefinedValueCondition enables simulators to import external values and compare them with a specific value. The boolean value of the comparison result can be used as a condition to control the scenario.
Autoware-related Built-in Conditions#
scenario_simulator_v2 uses UserDefinedValueCondition to control the progress of the scenario by Autoware's state.
<ENTITY-REF>.currentState#
Returns Autoware's state. <ENTITY-REF> must be the name of Vehicle with ObjectController's property isEgo set to true.
<ENTITY-REF>.currentMinimumRiskManeuverState.behavior#
Returns Autoware's MRM behavior. <ENTITY-REF> must be the name of Vehicle with ObjectController's property isEgo set to true.
<ENTITY-REF>.currentMinimumRiskManeuverState.state#
Returns Autoware's MRM state. <ENTITY-REF> must be the name of Vehicle with ObjectController's property isEgo set to true.
<ENTITY-REF>.currentEmergencyState#
Returns Autoware's emergency state. <ENTITY-REF> must be the name of Vehicle with ObjectController's property isEgo set to true.
<ENTITY-REF>.currentTurnIndicatorsState#
Returns Autoware's turn indicators state. <ENTITY-REF> must be the name of Vehicle with ObjectController's property isEgo set to true.
Other Built-in Conditions#
RelativeHeadingCondition(<ENTITY-REF>)#
Calculates the relative angle between the orientation of <ENTITY-REF> and the orientation of the lane on which <ENTITY-REF> is positioned.
RelativeHeadingCondition(<ENTITY-REF>, <LANE-ID>, <S>)#
Calculates the relative angle between the orientation of <ENTITY-REF> and the direction at the position specified by <S> on <LANE-ID>.
ROS 2 Topic Condition#
scenario_simulator_v2 can read values from another ROS 2 node to a scenario through ROS 2 topics. name field should be filled with the name of the ROS 2 topic like below.
ByValueCondition:
UserDefinedValueCondition:
name: /count_up
rule: equalTo
value: '500'
The type of topic must be tier4_simulation_msgs::msg::UserDefinedValue type.
scenario_simulator_v2 can handle the following through this function.
- Boolean
- DateTime
- Double
- Integer
- String
- UnsignedInt
- UnsignedShort
See Message Definitions for more information.
Example#
ByValueCondition:
UserDefinedValueCondition:
name: ego.currentState
rule: equalTo
value: ARRIVED_GOAL
Termination#
scenario_simulator_v2 is being developed to be integrated into the CI/CD pipeline of autonomous driving systems, and it concludes simulations with a status of either success, failure, or error. failure and error are each caused by different factors. Specifically, failure is used when issues arise from the autonomous driving system itself, such as a vehicle accident occurring during the simulation. On the other hand, error is specifically attributed to problems on the simulator's side, such as syntax errors in the scenario file or internal errors within the simulator itself.
Within the scenario, you can end the scenario simulation with a status of either success or failure by using exitSuccess and exitFailure from CustomCommandAction.
[!IMPORTANT]
exitSuccessandexitFailureterminate the simulation immediately without any state transitions in the lifecycle of aStoryboardElement. This means there is no way to detect simulations terminated byexitSuccessorexitFailurefrom within the scenario using conditions likeStoryboardElementStateCondition.
Currently, the only way to know the result of the simulation is by viewing the status string printed to standard output. However, this method may change in the future.
Standards Supported by scenario_simulator_v2#
| Name | Supported Version | Detail |
|---|---|---|
| AbsoluteSpeed | unimplemented | |
| AbsoluteTargetLane | 1.3 | |
| AbsoluteTargetLaneOffset | unimplemented | |
| AbsoluteTargetSpeed | 1.3 | |
| AccelerationCondition | 1.3 | |
| AcquirePositionAction | 1.3 (partial) | detail |
| Act | 1.3 | |
| Action | 1.3 | |
| ActivateControllerAction | unimplemented | |
| Actors | 1.3 (partial) | |
| AddEntityAction | 1.3 | |
| AngleCondition | unimplemented | |
| AngleType | unimplemented | |
| AnimationAction | unimplemented | |
| AnimationFile | unimplemented | |
| AnimationState | unimplemented | |
| AnimationType | unimplemented | |
| AppearanceAction | unimplemented | |
| AssignControllerAction | 1.2 (partial) | detail |
| AssignRouteAction | 1.3 | |
| AutomaticGear | unimplemented | |
| AutomaticGearType | unimplemented | |
| Axle | 1.3 | |
| Axles | 1.3 | detail |
| BoundingBox | 1.3 | |
| Brake | unimplemented | |
| BrakeInput | unimplemented | |
| ByEntityCondition | 1.3 | |
| ByObjectType | unimplemented | |
| ByType | 1.3 | |
| ByValueCondition | 1.3 (partial) | detail |
| Catalog | 1.3 (partial) | detail |
| CatalogDefinition | 1.3 | |
| CatalogLocations | 1.3 | |
| CatalogReference | 1.3 | |
| Center | 1.3 | |
| CentralSwarmObject | unimplemented | |
| Clothoid | unimplemented | |
| ClothoidSpline | unimplemented | |
| ClothoidSplineSegment | unimplemented | |
| CloudState | unimplemented | |
| CollisionCondition | 1.3 (partial) | detail |
| Color | unimplemented | |
| ColorCmyk | unimplemented | |
| ColorRgb | unimplemented | |
| ColorType | unimplemented | |
| ComponentAnimation | unimplemented | |
| Condition | 1.3 | |
| ConditionEdge | 1.3 (modified) | detail |
| ConditionGroup | 1.3 | |
| ConnectTrailerAction | unimplemented | |
| ControlPoint | unimplemented | |
| Controller | 1.1 | detail |
| ControllerAction | 1.0 | detail |
| ControllerCatalogLocation | 1.3 | |
| ControllerDistribution | unimplemented | |
| ControllerDistributionEntry | unimplemented | |
| ControllerType | unimplemented | |
| CoordinateSystem | 1.2 (partial) | detail |
| CustomCommandAction | 1.3 | |
| CustomContent | unimplemented | |
| DeleteEntityAction | 1.3 | |
| Deterministic | 1.3 | |
| DeterministicMultiParameterDistribution | 1.3 | |
| DeterministicMultiParameterDistributionType | 1.3 | |
| DeterministicParameterDistribution | 1.3 | |
| DeterministicSingleParameterDistribution | 1.3 | |
| DeterministicSingleParameterDistributionType | 1.3 | |
| Dimensions | 1.3 | |
| DirectionOfTravelDistribution | unimplemented | |
| DirectionalDimension | unimplemented | |
| Directory | 1.3 | |
| DisconnectTrailerAction | unimplemented | |
| DistanceCondition | 1.3 (partial) | detail |
| DistributionDefinition | 1.3 | |
| DistributionRange | 1.3 (partial) | detail |
| DistributionSet | 1.3 | |
| DistributionSetElement | 1.3 | |
| DomeImage | 1.3 | |
| DynamicConstraints | 1.3 | |
| DynamicsDimension | 1.3 | |
| DynamicsShape | 1.3 (partial) | detail |
| EndOfRoadCondition | unimplemented | |
| Entities | 1.3.1 | |
| EntityAction | 1.3 | |
| EntityCondition | 1.3 (partial) | detail |
| EntityDistribution | unimplemented | |
| EntityDistributionEntry | unimplemented | |
| EntityObject | 1.3 (partial) | detail |
| EntityRef | 1.3 | |
| EntitySelection | 1.3 | |
| Environment | 1.3 | |
| EnvironmentAction | 1.3 | |
| EnvironmentCatalogLocation | 1.3 | |
| Event | 1.3 | |
| ExternalObjectReference | unimplemented | |
| File | 1.3 | |
| FileHeader | 1.3 | |
| FinalSpeed | unimplemented | |
| Fog | 1.3 | |
| FollowTrajectoryAction | 1.3 | detail |
| FollowingMode | 1.3 | |
| FractionalCloudCover | 1.3 | |
| Gear | unimplemented | |
| GeoPosition | unimplemented | |
| GlobalAction | 1.1 (partial) | detail |
| Histogram | 1.3 | |
| HistogramBin | 1.3 | |
| InRoutePosition | unimplemented | |
| InfrastructureAction | 1.3 | |
| Init | 1.3 | |
| InitActions | 1.3 | |
| Knot | unimplemented | |
| Lane | unimplemented | |
| LaneChangeAction | 1.3 (partial) | detail |
| LaneChangeTarget | 1.3 | |
| LaneOffsetAction | unimplemented | |
| LaneOffsetActionDynamics | unimplemented | |
| LaneOffsetTarget | unimplemented | |
| LanePosition | 1.3 | |
| LateralAction | 1.3 (partial) | detail |
| LateralDisplacement | unimplemented | |
| LateralDistanceAction | unimplemented | |
| License | 1.3 | |
| LightMode | unimplemented | |
| LightState | unimplemented | |
| LightStateAction | unimplemented | |
| LightType | unimplemented | |
| LogNormalDistribution | unimplemented | |
| LongitudinalAction | 1.3 | detail |
| LongitudinalDisplacement | unimplemented | |
| LongitudinalDistanceAction | unimplemented | |
| Maneuver | 1.3 | |
| ManeuverCatalogLocation | 1.3 | |
| ManeuverGroup | 1.3 | |
| ManualGear | unimplemented | |
| MiscObject | 1.3 | |
| MiscObjectCatalogLocation | 1.3 | |
| MiscObjectCategory | 1.3 (partial) | detail |
| ModifyRule | 1.1 | detail |
| MonitorDeclaration | unimplemented | |
| MonitorDeclarations | unimplemented | |
| None | 1.3 | |
| NormalDistribution | 1.3 | |
| Nurbs | unimplemented | |
| ObjectController | 1.3 | detail |
| ObjectType | 1.3 | |
| OffroadCondition | unimplemented | |
| OpenScenario | 1.3 | |
| OpenScenarioCategory | 1.3 (modified) | detail |
| Orientation | 1.3 | |
| OverrideBrakeAction | unimplemented | |
| OverrideClutchAction | unimplemented | |
| OverrideControllerValueAction | unimplemented | |
| OverrideGearAction | unimplemented | |
| OverrideParkingBrakeAction | unimplemented | |
| OverrideSteeringWheelAction | unimplemented | |
| OverrideThrottleAction | unimplemented | |
| ParameterAction | 1.1 | detail |
| ParameterAddValueRule | 1.1 | detail |
| ParameterAssignment | 1.3 | |
| ParameterCondition | 1.3 | |
| ParameterDeclaration | 1.3 | |
| ParameterModifyAction | 1.1 | detail |
| ParameterMultiplyByValueRule | 1.1 | detail |
| ParameterSetAction | 1.1 | detail |
| ParameterType | 1.3 | detail |
| ParameterValueDistribution | 1.3 | |
| ParameterValueDistributionDefinition | 1.3 | |
| ParameterValueSet | 1.3 | |
| Pedestrian | 1.3 (partial) | detail |
| PedestrianAnimation | unimplemented | |
| PedestrianCatalogLocation | 1.3 | |
| PedestrianCategory | 1.3 (partial) | detail |
| PedestrianGesture | unimplemented | |
| PedestrianGestureType | unimplemented | |
| PedestrianMotionType | unimplemented | |
| Performance | 1.3 | |
| Phase | 1.1 | detail |
| PoissonDistribution | 1.3 | |
| Polygon | unimplemented | |
| Polyline | 1.3 | |
| Position | 1.3 (partial) | detail |
| PositionInLaneCoordinates | unimplemented | |
| PositionInRoadCoordinates | unimplemented | |
| PositionOfCurrentEntity | unimplemented | |
| Precipitation | 1.3 | detail |
| PrecipitationType | 1.3 | |
| Priority | 1.1 | detail |
| Private | 1.3 | |
| PrivateAction | 1.3 | detail |
| ProbabilityDistributionSet | 1.3 | |
| ProbabilityDistributionSetElement | 1.3 | |
| Properties | 1.3 (partial) | detail |
| Property | 1.3 | |
| RandomRouteAction | unimplemented | |
| Range | 1.3 | |
| ReachPositionCondition | 1.1 | detail |
| ReferenceContext | 1.3 (partial) | detail |
| RelativeAngleCondition | unimplemented | |
| RelativeClearanceCondition | 1.3 (partial) | detail |
| RelativeDistanceCondition | 1.3 (partial) | detail |
| RelativeDistanceType | 1.3 | detail |
| RelativeLanePosition | unimplemented | |
| RelativeLaneRange | 1.3 | |
| RelativeObjectPosition | 1.3 | |
| RelativeRoadPosition | unimplemented | |
| RelativeSpeedCondition | 1.3.1 | |
| RelativeSpeedToMaster | unimplemented | |
| RelativeTargetLane | 1.3 | |
| RelativeTargetLaneOffset | unimplemented | |
| RelativeTargetSpeed | 1.3 | |
| RelativeWorldPosition | 1.3 | |
| RoadCondition | 1.3 | |
| RoadCursor | unimplemented | |
| RoadNetwork | 1.3 (partial) | detail |
| RoadPosition | unimplemented | |
| RoadRange | unimplemented | |
| Role | unimplemented | |
| Route | 1.3 | |
| RouteCatalogLocation | 1.3 | |
| RoutePosition | unimplemented | |
| RouteRef | unimplemented | |
| RouteStrategy | 1.3 (partial) | detail |
| RoutingAction | 1.2 | detail |
| RoutingAlgorithm | 1.3 | |
| Rule | 1.3 | |
| ScenarioDefinition | 1.1 | detail |
| ScenarioObject | 1.3 | |
| ScenarioObjectTemplate | unimplemented | |
| SelectedEntities | 1.3 | |
| SensorReference | unimplemented | |
| SensorReferenceSet | unimplemented | |
| SetMonitorAction | unimplemented | |
| Shape | 1.2 | detail |
| SimulationTimeCondition | 1.3 | |
| SpeedAction | 1.3 (partial) | detail |
| SpeedActionTarget | 1.3 | |
| SpeedCondition | 1.3 (partial) | detail |
| SpeedProfileAction | 1.3 | |
| SpeedProfileEntry | 1.3 | |
| SpeedTargetValueType | 1.3 | |
| StandStillCondition | 1.3 | |
| SteadyState | unimplemented | |
| Stochastic | 1.3 | |
| StochasticDistribution | 1.3 | |
| StochasticDistributionType | 1.2 | detail |
| Story | 1.3 | |
| Storyboard | 1.3 | |
| StoryboardElementState | 1.3 | |
| StoryboardElementStateCondition | 1.3 (modified) | detail |
| StoryboardElementType | 1.3 | |
| Sun | 1.3 | detail |
| SynchronizeAction | unimplemented | |
| TargetDistanceSteadyState | unimplemented | |
| TargetTimeSteadyState | unimplemented | |
| TeleportAction | 1.3 | detail |
| TimeHeadwayCondition | 1.0 | detail |
| TimeOfDay | 1.3 | |
| TimeOfDayCondition | unimplemented | |
| TimeReference | 1.3 | |
| TimeToCollisionCondition | 1.3.1 (partial) | detail |
| TimeToCollisionConditionTarget | 1.3.1 | |
| Timing | 1.3 | |
| TrafficAction | unimplemented | |
| TrafficArea | unimplemented | |
| TrafficAreaAction | unimplemented | |
| TrafficDefinition | unimplemented | |
| TrafficDistribution | unimplemented | |
| TrafficDistributionEntry | unimplemented | |
| TrafficSignalAction | 1.3 | |
| TrafficSignalCondition | 1.3 | |
| TrafficSignalController | 1.3 | |
| TrafficSignalControllerAction | 1.3 | |
| TrafficSignalControllerCondition | 1.3 | |
| TrafficSignalGroupState | unimplemented | |
| TrafficSignalState | 1.3 | |
| TrafficSignalStateAction | 1.3 | |
| TrafficSinkAction | unimplemented | |
| TrafficSourceAction | unimplemented | |
| TrafficStopAction | unimplemented | |
| TrafficSwarmAction | unimplemented | |
| Trailer | unimplemented | |
| TrailerAction | unimplemented | |
| TrailerCoupler | unimplemented | |
| TrailerHitch | unimplemented | |
| Trajectory | 1.3 | |
| TrajectoryCatalogLocation | 1.3 | |
| TrajectoryFollowingMode | 1.3 | |
| TrajectoryPosition | unimplemented | |
| TrajectoryRef | 1.3 | |
| TransitionDynamics | 1.1 | detail |
| TraveledDistanceCondition | unimplemented | |
| Trigger | 1.3 | |
| TriggeringEntities | 1.3 | |
| TriggeringEntitiesRule | 1.3 (modified) | detail |
| UniformDistribution | 1.3 | |
| UsedArea | unimplemented | |
| UserDefinedAction | 1.3 | |
| UserDefinedAnimation | unimplemented | |
| UserDefinedComponent | unimplemented | |
| UserDefinedDistribution | unimplemented | |
| UserDefinedLight | unimplemented | |
| UserDefinedValueCondition | 1.3 | |
| ValueConstraint | 1.3 | |
| ValueConstraintGroup | 1.3 | |
| ValueSetDistribution | 1.3 | |
| VariableAction | unimplemented | |
| VariableAddValueRule | unimplemented | |
| VariableCondition | unimplemented | |
| VariableDeclaration | unimplemented | |
| VariableDeclarations | unimplemented | |
| VariableModifyAction | unimplemented | |
| VariableModifyRule | unimplemented | |
| VariableMultiplyByValueRule | unimplemented | |
| VariableSetAction | unimplemented | |
| Vehicle | 1.1 (partial) | detail |
| VehicleCatalogLocation | 1.3 | |
| VehicleCategory | 1.3 | |
| VehicleCategoryDistribution | unimplemented | |
| VehicleCategoryDistributionEntry | unimplemented | |
| VehicleComponent | unimplemented | |
| VehicleComponentType | unimplemented | |
| VehicleLight | unimplemented | |
| VehicleLightType | unimplemented | |
| VehicleRoleDistribution | unimplemented | |
| VehicleRoleDistributionEntry | unimplemented | |
| Vertex | 1.3 | |
| VisibilityAction | unimplemented | |
| Waypoint | 1.3 | |
| Weather | 1.3 | |
| Wetness | 1.3 | |
| Wind | 1.3 | |
| WorldPosition | 1.3 |
Details#
AcquirePositionAction#
- Property
Positionof typesRoadPosition,RelativeRoadPosition,RelativeLanePosition,RoutePosition,GeoPosition, andTrajectoryPositionare not supported.
AssignControllerAction#
- Properties
activateAnimation,activateLateral,activateLighting, andactivateLongitudinalare ignored. - The simulator behaves as if these properties are
false. - Property
ObjectControllercreated in version 1.3 is not supported. - Properties
ControllerandCatalogReferencedeprecated in version 1.3 are supported.
Axles#
- Property
RearAxleis made mandatory in version 1.3, but still can be omitted like specified in version 1.2.
ByValueCondition#
- Properties
TimeOfDayConditionandVariableConditionare not supported.
Catalog#
- Property
Trajectoryis ignored.
CollisionCondition#
- Property
ByTypeis not supported.
ConditionEdge#
- Enumeration literal
stickyis added as TIER IV extension.
Controller#
- Property
controllerTypecreated in version 1.2 is ignored.
ControllerAction#
- Property
OverrideControllerValueActionis ignored. - Property
ActivateControllerActioncreated in version 1.1 is ignored.
CoordinateSystem#
- Enumeration literals
roadandtrajectoryare not supported. - Enumeration literal
worldcreated in version 1.3 is not supported.
DistanceCondition#
- Property
alongRoutedeprecated in version 1.1 is not supported. - Property
Positionof typesRoadPosition,RelativeRoadPosition,RelativeLanePosition,RoutePosition,GeoPosition, andTrajectoryPositionare not supported. - Not all combinations of properties for distance calculation are supported. Supported combinations are listed below: | coordinateSystem | relativeDistanceType | routingAlgorithm | freespace | |:----------------:|:--------------------:|:----------------:|:---------:| | entity | euclidianDistance | undefined | false | | entity | euclidianDistance | undefined | true | | entity | lateral | undefined | false | | entity | lateral | undefined | true | | entity | longitudinal | undefined | false | | entity | longitudinal | undefined | true | | lane | lateral | undefined | false | | lane | lateral | undefined | true | | lane | longitudinal | undefined | false | | lane | longitudinal | undefined | true | | lane | lateral | shortest | false | | lane | lateral | shortest | true | | lane | longitudinal | shortest | false | | lane | longitudinal | shortest | true |
DistributionRange#
- Property
stepWidthis ignored.
DynamicsShape#
- Enumeration literal
sinusoidalis not supported.
EntityCondition#
- Properties
EndOfRoadCondition,OffroadCondition,TimeToCollisionCondition,RelativeDistanceCondition,TraveledDistanceCondition,AngleCondition, andRelativeAngleConditionare not supported. - Property
ReachPositionConditiondeprecated in version 1.2 is still supported.
EntityObject#
- Property
ExternalObjectReferenceis not supported.
FollowTrajectoryAction#
- Properties
TrajectoryandCatalogReferencedeprecated in version 1.1 are ignored. - Property
TrajectoryRefof typeClothoidandNurbsare not supported.
GlobalAction#
- Properties
TrafficActionandVariableActionare not supported. - Property
ParameterActiondeprecated in version 1.2 is still supported. - Property
SetMonitorActioncreated in version 1.3 is not supported.
LaneChangeAction#
- Specifying
stepforLaneChangeActionDynamics.dynamicsDimensionis not supported. - Simulator may lead to an undefined behavior if
stepis specified.
LateralAction#
- Properties
LaneOffsetActionandLateralDistanceActionare not supported.
LongitudinalAction#
- Property
LongitudinalDistanceActionis not supported.
MiscObjectCategory#
- Enumeration literals
barrier,building,crosswalk,gantry,none,parkingSpace,patch,pole,roadMark,soundBarrier,streetLamp,trafficIsland,tree, andvegetationare not supported. - Enumeration literal
winddeprecated in version 1.1 is not supported.
ModifyRule#
- Class
ModifyRuledeprecated in version 1.3 is still supported.
ObjectController#
- Property
nameis ignored.
OpenScenarioCategory#
- The simulator reads
Storyboardin XML as propertyScenarioDefinition - The simulator reads
Catalogin XML as propertyCatalogDefinition - The simulator reads
ParameterValueDistributionin XML as propertyParameterValueDistributionDefinition
ParameterAction#
- Class
ParameterActiondeprecated in version 1.2 is still supported.
ParameterAddValueRule#
- Class
ParameterAddValueRuledeprecated in version 1.2 is still supported.
ParameterModifyAction#
- Class
ParameterModifyActiondeprecated in version 1.2 is still supported.
ParameterMultiplyByValueRule#
- Class
ParameterMultiplyByValueRuledeprecated in version 1.2 is still supported.
ParameterSetAction#
- Class
ParameterSetActiondeprecated in version 1.2 is still supported. - Class
ParameterSetActioncannot handle parameters of typeDataTime.
ParameterType#
- Enumeration literal
integerdeprecated in version 1.2 is not supported.
Pedestrian#
- Property
roleis ignored. - The simulator does not take into account
role. - Property
modeldeprecated version 1.1 is ignored but mandatory. - Maybe this is simulator bug and need to be fixed.
PedestrianCategory#
- Enumeration literals
wheelchairandanimalare not supported.
Phase#
- Property
TrafficSignalGroupStatecreated in version 1.2 is ignored.
Position#
- Properties
RoadPosition,RelativeRoadPosition,RelativeLanePosition,RoutePosition,GeoPosition, andTrajectoryPositionare not supported.
Precipitation#
- Property
intensitydeprecated in version 1.1 is still supported.
Priority#
- Enumeration literal
overridecreated in version 1.2 is not supported. - Enumeration literal
overwritedeprecated in version 1.2 is supported.
PrivateAction#
- Property
VisibilityAction,SynchronizeActionandActivateControllerActionare not supported.
Properties#
- Property
CustomContentis ignored. - The simulator does not take into account
CustomContent.
ReachPositionCondition#
- Class
ReachPositionConditiondeprecated in version 1.2 is still supported. - Property
Positionof typesRoadPosition,RelativeRoadPosition,RelativeLanePosition,RoutePosition,GeoPosition, andTrajectoryPositionare not supported.
ReferenceContext#
- Enumeration literal
absoluteis not supported.
RelativeClearanceCondition#
- Property
oppositeLanesis ignored. - The simulator behaves as if
oppositeLanesisfalse.
RelativeDistanceCondition#
- Property
Positionof typesRoadPosition,RelativeRoadPosition,RelativeLanePosition,RoutePosition,GeoPosition, andTrajectoryPositionare not supported. - Not all combinations of properties for distance calculation are supported. Supported combinations are listed below: | coordinateSystem | relativeDistanceType | routingAlgorithm | freespace | |:----------------:|:--------------------:|:----------------:|:---------:| | entity | euclidianDistance | undefined | false | | entity | euclidianDistance | undefined | true | | entity | lateral | undefined | false | | entity | lateral | undefined | true | | entity | longitudinal | undefined | false | | entity | longitudinal | undefined | true | | lane | lateral | undefined | false | | lane | lateral | undefined | true | | lane | longitudinal | undefined | false | | lane | longitudinal | undefined | true | | lane | lateral | shortest | false | | lane | lateral | shortest | true | | lane | longitudinal | shortest | false | | lane | longitudinal | shortest | true |
RelativeDistanceType#
- Enumeration literal
cartesianDistancedeprecated in version 1.1 is not supported.
RoadNetwork#
- Property
UsedAreais ignored.
RouteStrategy#
- Enumeration literals
fastest,leastIntersectionsandrandomare not supported.
RoutingAction#
- Property
RandomRouteActioncreated in version 1.3 is not supported.
ScenarioDefinition#
- Property
VariableDeclarationscreated in version 1.2 is ignored. - Property
MonitorDeclarationscreated in version 1.3 is ignored.
Shape#
- Properties
ClothoidandNurbsare not supported. - Property
ClothoidSplinecreated in version 1.3 is not supported.
SpeedAction#
- Specifying
timeordistanceforSpeedActionDynamics.dynamicsDimensionis not supported. - Simulator may lead to an undefined behavior if
timeordistanceis specified. - Specifying
cubicforSpeedActionDynamics.dynamicsShapeis not supported. - Simulator may lead to an undefined behavior if
cubicis specified.
SpeedCondition#
- Property
directionis ignored. - The simulator behaves as if
directionis not given.
StochasticDistributionType#
- Property
LogNormalDistributioncreated in version 1.3 is not supported.
StoryboardElementStateCondition#
- name prefix in OpenSCENARIO User Guide 3.1.2. is not supported.
- The interpreter uses lexical scope instead. See Scoping for more details.
Sun#
- Property
intensitydeprecated in version 1.2 is still supported.
TeleportAction#
- Property
Positionof typesRoadPosition,RelativeRoadPosition,RelativeLanePosition,RoutePosition,GeoPosition, andTrajectoryPositionare not supported.
TimeHeadwayCondition#
- Properties
coordinateSystemandrelativeDistanceTypecreated in version 1.1 is ignored. - Property
alongRoutedeprecated in version 1.1 is ignored. - Property
freespaceis ignored. - The simulator behaves as if
freespaceisfalse.
TimeToCollisionCondition#
- Since
TimeToCollisionConditionis implemented usingDistanceCondition,RelativeDistanceCondition,SpeedCondition, andRelativeSpeedCondition, if a combination of properties that is not supported by those Conditions is given toTimeToCollisionCondition, an error will be thrown.
TransitionDynamics#
- Property
followingModecreated in version 1.2 is ignored.
TriggeringEntitiesRule#
- Enumeration literal
noneis added as TIER IV extension.
Vehicle#
- Property
rolecreated in version 1.1 is ignored. - The simulator does not take into account
role. - Property
massis ignored. - The simulator behaves as if
massis not given.