scenario_simulator_v2 C++ API
wind.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__WIND_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__WIND_HPP_
17 
20 #include <pugixml.hpp>
21 
23 {
24 inline namespace syntax
25 {
26 /* ---- Wind 1.2 -----------------------------------------------------------
27  *
28  * <xsd:complexType name="Wind">
29  * <xsd:attribute name="direction" type="Double" use="required"/>
30  * <xsd:attribute name="speed" type="Double" use="required"/>
31  * </xsd:complexType>
32  *
33  * -------------------------------------------------------------------------- */
34 struct Wind
35 {
36  const Double direction; // The target direction of the wind (not the origin direction) in the
37  // ground/xy-plane of the world coordinate system. Corresponds to the heading/yaw
38  // angle. x-axis-direction is 0 rad. Unit: [rad]. Range: [0..2*PI[.
39 
40  const Double speed; // The wind speed. Unit: [m/s]. Range: [0..inf[
41 
42  Wind() = default;
43 
44  explicit Wind(const pugi::xml_node &, Scope &);
45 };
46 
47 } // namespace syntax
48 } // namespace openscenario_interpreter
49 
50 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__WIND_HPP_
Definition: scope.hpp:154
Definition: escape_sequence.hpp:22
const Double speed
Definition: wind.hpp:40
const Double direction
Definition: wind.hpp:36