scenario_simulator_v2 C++ API
traffic_signals.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__TRAFFIC_SIGNALS_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__TRAFFIC_SIGNALS_HPP_
17 
18 #include <memory>
21 #include <pugixml.hpp>
22 
24 {
25 inline namespace syntax
26 {
27 /* ---- TrafficSignals ---------------------------------------------------------
28  *
29  * <xsd:complexType name="TrafficSignals">
30  * <xsd:sequence>
31  * <xsd:element name="TrafficSignalController" minOccurs="0" maxOccurs="unbounded" type="TrafficSignalController"/>
32  * </xsd:sequence>
33  * </xsd:complexType>
34  *
35  * -------------------------------------------------------------------------- */
37 {
38  std::list<std::shared_ptr<TrafficSignalController>> traffic_signal_controllers;
39 
40  auto resolve_reference(Scope &) -> void;
41 
42 public:
43  TrafficSignals() = default;
44 
45  explicit TrafficSignals(const pugi::xml_node &, Scope &);
46 
47  auto evaluate() -> Object;
48 };
49 } // namespace syntax
50 } // namespace openscenario_interpreter
51 
52 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__TRAFFIC_SIGNALS_HPP_
Definition: scope.hpp:154
Definition: traffic_signals.hpp:37
auto evaluate() -> Object
Definition: traffic_signals.cpp:36
Definition: escape_sequence.hpp:22
Pointer< Expression > Object
Definition: object.hpp:26