scenario_simulator_v2 C++ API
polyline.hpp
Go to the documentation of this file.
1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__POLYLINE_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__POLYLINE_HPP_
17 
20 #include <pugixml.hpp>
21 
23 {
24 inline namespace syntax
25 {
26 /* ---- Polyline 1.2 -----------------------------------------------------------
27  *
28  * <xsd:complexType name="Polyline">
29  * <xsd:sequence>
30  * <xsd:element name="Vertex" type="Vertex" minOccurs="2" maxOccurs="unbounded"/>
31  * </xsd:sequence>
32  * </xsd:complexType>
33  *
34  * -------------------------------------------------------------------------- */
35 struct Polyline
36 {
37  const std::list<Vertex> vertices;
38 
39  explicit Polyline(const pugi::xml_node &, Scope &);
40 };
41 } // namespace syntax
42 } // namespace openscenario_interpreter
43 
44 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__POLYLINE_HPP_
Definition: scope.hpp:154
Definition: escape_sequence.hpp:22
Definition: polyline.hpp:36
const std::list< Vertex > vertices
Definition: polyline.hpp:37
Polyline(const pugi::xml_node &, Scope &)
Definition: polyline.cpp:22