scenario_simulator_v2 C++ API
Classes | Namespaces | Functions
overload.hpp File Reference
#include <type_traits>
#include <utility>
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Classes

struct  openscenario_interpreter::utility::overloaded< T >
 
struct  openscenario_interpreter::utility::overloaded< T, U, Ts... >
 

Namespaces

 openscenario_interpreter
 
 openscenario_interpreter::utility
 

Functions

template<typename... Ts>
constexpr auto openscenario_interpreter::utility::overload (Ts &&... xs) -> typename utility::overloaded< typename std::decay< Ts >::type... >