scenario_simulator_v2 C++ API
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#include <type_traits>
#include <utility>
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Classes | |
struct | openscenario_interpreter::utility::overloaded< T > |
struct | openscenario_interpreter::utility::overloaded< T, U, Ts... > |
Namespaces | |
openscenario_interpreter | |
openscenario_interpreter::utility | |
Functions | |
template<typename... Ts> | |
constexpr auto | openscenario_interpreter::utility::overload (Ts &&... xs) -> typename utility::overloaded< typename std::decay< Ts >::type... > |