scenario_simulator_v2 C++ API
if_has_member_function_accomplished.hpp
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3 // Licensed under the Apache License, Version 2.0 (the "License");
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__TYPE_TRAITS__IF_HAS_MEMBER_FUNCTION_ACCOMPLISHED_HPP_
16 #define OPENSCENARIO_INTERPRETER__TYPE_TRAITS__IF_HAS_MEMBER_FUNCTION_ACCOMPLISHED_HPP_
17 
19 
21 {
22 inline namespace type_traits
23 {
24 template <typename T, typename = void>
26 {
27  static constexpr auto invoke(const T &) noexcept { return false; }
28 };
29 
30 template <typename T>
32  T, typename std::enable_if<HasMemberFunctionAccomplished<T>::value>::type>
33 {
34  static decltype(auto) invoke(T & is) { return is.accomplished(); }
35 };
36 } // namespace type_traits
37 } // namespace openscenario_interpreter
38 
39 #endif // OPENSCENARIO_INTERPRETER__TYPE_TRAITS__IF_HAS_MEMBER_FUNCTION_ACCOMPLISHED_HPP_
Definition: escape_sequence.hpp:22
Definition: cache.hpp:27
Definition: object.hpp:30
Definition: if_has_member_function_accomplished.hpp:26
static constexpr auto invoke(const T &) noexcept
Definition: if_has_member_function_accomplished.hpp:27