scenario_simulator_v2 C++ API
openscenario
openscenario_interpreter
include
openscenario_interpreter
type_traits
has_member_function_evaluate.hpp
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// Copyright 2015 TIER IV, Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef OPENSCENARIO_INTERPRETER__TYPE_TRAITS__HAS_MEMBER_FUNCTION_EVALUATE_HPP_
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#define OPENSCENARIO_INTERPRETER__TYPE_TRAITS__HAS_MEMBER_FUNCTION_EVALUATE_HPP_
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#include <
openscenario_interpreter/type_traits/void_t.hpp
>
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namespace
openscenario_interpreter
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{
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inline
namespace
type_traits
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{
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template
<
typename
T,
typename
=
void
>
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struct
HasMemberFunctionEvaluate
:
public
std::false_type
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{
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};
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template
<
typename
T>
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struct
HasMemberFunctionEvaluate
<T,
void_t
<decltype(
std
::declval<T>().
evaluate
())>>
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:
public
std::true_type
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{
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};
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}
// namespace type_traits
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}
// namespace openscenario_interpreter
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#endif
// OPENSCENARIO_INTERPRETER__TYPE_TRAITS__HAS_MEMBER_FUNCTION_EVALUATE_HPP_
openscenario_interpreter::reader::evaluate
std::string evaluate(const std::string &, const Scope &)
Definition:
evaluate.cpp:237
openscenario_interpreter::type_traits::void_t
void void_t
Definition:
void_t.hpp:25
openscenario_interpreter
Definition:
hypot.hpp:22
std
Definition:
cache.hpp:27
openscenario_interpreter::HasMemberFunctionEvaluate
Definition:
has_member_function_evaluate.hpp:26
void_t.hpp
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