scenario_simulator_v2 C++ API
has_member_function_evaluate.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__TYPE_TRAITS__HAS_MEMBER_FUNCTION_EVALUATE_HPP_
16 #define OPENSCENARIO_INTERPRETER__TYPE_TRAITS__HAS_MEMBER_FUNCTION_EVALUATE_HPP_
17 
19 
21 {
22 inline namespace type_traits
23 {
24 template <typename T, typename = void>
25 struct HasMemberFunctionEvaluate : public std::false_type
26 {
27 };
28 
29 template <typename T>
30 struct HasMemberFunctionEvaluate<T, void_t<decltype(std::declval<T>().evaluate())>>
31 : public std::true_type
32 {
33 };
34 } // namespace type_traits
35 } // namespace openscenario_interpreter
36 
37 #endif // OPENSCENARIO_INTERPRETER__TYPE_TRAITS__HAS_MEMBER_FUNCTION_EVALUATE_HPP_
std::string evaluate(const std::string &, const Scope &)
Definition: evaluate.cpp:237
void void_t
Definition: void_t.hpp:25
Definition: hypot.hpp:22
Definition: cache.hpp:27
Definition: has_member_function_evaluate.hpp:26