scenario_simulator_v2 C++ API
absolute_target_speed.hpp
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1 // Copyright 2015 TIER IV, Inc. All rights reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
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7 // http://www.apache.org/licenses/LICENSE-2.0
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12 // See the License for the specific language governing permissions and
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14 
15 #ifndef OPENSCENARIO_INTERPRETER__SYNTAX__ABSOLUTE_TARGET_SPEED_HPP_
16 #define OPENSCENARIO_INTERPRETER__SYNTAX__ABSOLUTE_TARGET_SPEED_HPP_
17 
21 #include <pugixml.hpp>
22 
24 {
25 inline namespace syntax
26 {
27 /* ---- AbsoluteTargetSpeed ----------------------------------------------------
28  *
29  * <xsd:complexType name="AbsoluteTargetSpeed">
30  * <xsd:attribute name="value" type="Double" use="required"/>
31  * </xsd:complexType>
32  *
33  * -------------------------------------------------------------------------- */
35 {
36  const Double value;
37 
38  explicit AbsoluteTargetSpeed(const pugi::xml_node &, Scope &);
39 };
40 } // namespace syntax
41 } // namespace openscenario_interpreter
42 
43 #endif // OPENSCENARIO_INTERPRETER__SYNTAX__ABSOLUTE_TARGET_SPEED_HPP_
Definition: scope.hpp:154
Definition: escape_sequence.hpp:22
Definition: absolute_target_speed.hpp:35
AbsoluteTargetSpeed(const pugi::xml_node &, Scope &)
Definition: absolute_target_speed.cpp:24
const Double value
Definition: absolute_target_speed.hpp:36